Sunday, September 11, 2016

Happy II

Gentle Eye sent an article about Happy.

Two quotes stood out for me.

And if you can practise not stopping yourself from being happy, there is a good chance that you will be happy.


If you want to be very unhappy, spend your life insisting that you are right and everyone else is wrong.


Very worn from last week, Thursday and Friday were dense. Then we had people over Friday evening for a game. Dylan met them a while back at a meetup, two came by a couple of weeks ago, and all encouraged me to join in. Friday I got to play in my first RPG. And stayed up too late.

In high school when D&D appeared, I had no idea how boy-heavy the phenomenon was, nor did I find any group. Dylan closes his eyes and nods when I mention this. When he played with his friends, I sat by, with a book, occasionally making comments, but generally contented with that. After a long shift in the OR, I wasn't really pushing, and no one was pulling me in. And the story didn't interest me, nor did the GM's rules. I liked the guy a lot generally and still do, but some guys play games like they are critical physics projects, no rule may be bent. I've learned not to play games with that sort. Games should be fun, and rules can bend to make them fun. Rubbery rules.

The GM for this game is more interested in the story, and says he loves new gamers. I got him laughing a couple of times, so yay.

Yesterday, cleared about 1/4th of the verge of dry and mostly dead sunflower remains, watered it and put down rye. The kind of work to feed the soul, and soil. More today.

5 comments:

The Crow said...

(O) Don't know how to do a heart emoticon. Smile will have to do. :-)

I like rubbery rules as long as everyone gets to make them. Then the fun really begins.

Zhoen said...

Crow,
Games played with generally cooperative people make that work. Uncooperative people are no fun to play games with, not for me anyway. People who are always trying to bend the rules to their own advantage are probably the reason our friend Mike was such a stickler. I've always preferred to make it easier for others to do well.

the polish chick said...

hugs!
and i totally agree with rules. when rigidity reigns, i leave the room. that's why i will play beach volleyball where nobody really cares about anything but keeping the beachball aloft, but refuse to play "real" volleyball (oh hell, or any other team sport, let's be honest) because i can't be bothered with the damn rules. between that and the people who really really really wanna win - ptooie!
it's like the discussion we had about sci fi books etc. earlier - when it becomes all about the rules, the lore, the knowing of the biblical begats, i'm outta there. just let me have fun!
great quotes on happy. gonna go read the article now.
more hugs!

Zhoen said...

pc,
Oh, amen. Never understood the imperative to WIN! But for some people, there is no other reason to play a game.

So, yeah, I get what Mike was about better now, because two other guys also came, and their play was... other than rational? Yeah, other than rational. There were other complications, which I may or may not elucidate at some time in the future. But Mike's rules were likely to dampen the kinds of extreme gamer they represent. Stereotypes do come from somewhere. Wow. Dylan's friends were not like this. Still, I enjoyed myself, and playing a part, and suggesting cannons.

Zhoen said...

pc,
Oh, and Warm Embrace!